Their nightsuits are not the heavy amplified coverings used by the
Watchmen for patrols or close exploration work. They are as thin as
cloth and as light as paper, unamplified and uninstrumented. Their only
augmentation is in the complex filters in the Helms, which make up thirty
percent of the suits' weight and consume all their power. Long ago, men
could survive in the Land by relying only on their own senses. Now they
must wear the Helms, which mount shields and sensory enhancements on a pattern
two million years old. The Helms capture and amplify sound, and scavenge
what little light there is in the Night Land. They map the paths
through the dark, and they pass messages to other men in ways that hopefully
are not obvious to the entities of the Land, where even telepathy is too risky
to be used. They enhance and they communicate and they also
protect, for they shield the eyes as well as the Soul from that which can
destroy merely by being sensed.
Sent: Thursday, February 17, 2011 10:27
AM
Subject: Re: Night land : Sea of images:
Section 3.
Hi chaps.
The first pic I've been messing about
with layouts for is the 'Outside on the land, Meyr ravished by Eater whilst
the others weild Diskos'.
Thus, befgore I decide exactly whom goes
where, I've been doodling a lot of 'Space Armour' in an attempt to get
something different from the Usual Look and to discover how these chaps occupy
space.
These are the present 'Shape' I'm
playing with.
I'm assuming we have 'Stuff' to
disperse/repulse in the Night land which gives me an excuse for
Valvepunk-looking metallic nozzles. The helmet arrangement has a
'crest' but it's horizontal rather than the standard vertical. This is
actually an armoured array for a bank of lights that sit either side of the
head (Headlights, if you will).
The 'Helm' consists of the goggles
(Themselves, fitted with lots of lenses and do-hickeys) and 'Empty
scream'-shaped mouthpiece under a small peak, all iof which swing back onto
the helmet itself, to expose the face behind the 'cheekguards'.
The shoulders are, you'll note, topped
with a ruddy great 'Plasma dispersal' (Whatever) array' which slightly echo an
Elizabethan ruff, slightly echo some gothic yoke and generally look 'spikey'.
This is attatched to a similarly 'spikey' backpack, giving it a Gothick sort'v
look.
The chest is very prominent, akin to the
Conquistadors, but this time we have the excuse of it being filled, not with
rags but with 'Life Support Tek'.
The boots were either going to be small
and dainty or big and clompy. With all that weight on the upper torso, I've
opted for the great clumpy boots and legs.
Kurosowa-style 'banners' complete the
'look'. Probably something more baroqe than the ones shown. It also occurs to
me that there's absolutely no reason we can't have fabric streamers to this
outfit if needed.
The whole thing should, finally, have a
slightly 'Insectile' texture in the plateletts, decorated with scrollwork. I
suspect Andy will interpolate the word ;'Fractal' here.
I've been presuming the 'Quints' have
different armour, but now I find myself thinking 'Why?'.
What's the verdict here?
Comments welcome.
Best:
Smuzz
upper torso, I've
----- Original Message -----
Sent: Wednesday, February 09, 2011 3:59
PM
Subject: Re: Night land : Sea of
images: Section 3.
ARMOUR and MANSHONYAGGERS
A few points
** the most beautiful machines human beings make are war
machines. This is comprehensible because war machines, like
living things, are undergoing intense real-world selection and the
unfunctional unbeautiful gets flensed away according to criteria which are
absolute and objective.
The most beautiful war machines approach the grace of a living
thing.
** the most beautiful of an evolving line of machines are the last
ones built before the machine type becomes obsolete under the impact of a
quantum leap of new technology. Battleships like the
Scharnhorst or the New Jersey were built just before
big-gun warship was pushed aside by the aircraft carrier, for example.
Contemporary fighting arcraft are about to be pushed aside by drones, but
they have achieved real beauty too.
** this applies to armour. (Armour is a machine for the purposes
of this discussion). Perhaps the most beautiful ((and therefore most
functional, if the equation I'm drawing is correct) form it took was
the Gothic, which unsurprisingly looks not unlike a Centurion. A little
after this peak it was rendered pointless by gunnery and became ceremonial -
and it's at this time that the parade armour becomes popular. ((Which
rather undercuts Brett's referent to Negroli, because he was working in an
era of armour's decadence, while in the Night Land the armour is still
vitally functional and undergoing cutting-edge evolutionary selection by the
forces of the Land. This is not to say that the point of armour
as decorated, or as an expression of clan and personal status, is wrong,
because it isn't, but there is a difference here which must be
appreciated. The Negroli forms are over-ornate to a nonfunctional
degree. But decoration and badges of status and affiliation were
used on armour at all times. They tended however to be separate from
the armour - surcoats, crests, etc. Well, Brett has actually
said all this already, hasn't he???))
** however we are now at the end of time looking backward to
the past and there are no more leaps in tech. Armour
has become perfected to a level never seen in our history, and looks as
graceful as a living thing. How to draw this? Well, in the
absence of any other option I'd draw on the coolest Gothic suits I could
find on the web and make them a little smoother and at once more organic and
more high-tech - chaos-death-spikybits seem intrinsic to the Gothic forms
but are probably counterindicated in the Night Land.
This last advice is very detailed, probably going beyond useful levels,
because too exact & particular, and I emphasise please,treat it as just
my feelings at this time, definitely not prescriptive
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